About the Game

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Released

January 28, 2020

Platforms

PC | PS4 | Xbox

(REVIEWED WITH CONTROLLER)

Developer

Typhoon Studios

Price

US$ 29.99

(MAY VARY PER LOCATION)

Game Description

Journey to the Savage Planet in an upbeat first-person adventure game set in a bright and colorful alien world filled with weird and wonderful creatures. As an employee of Kindred Aerospace, which proudly touts its rating as the 4th Best interstellar exploration company, you are dropped onto an uncharted planet deep in a fictitious, far away corner of the universe. Launched with high hopes but little equipment and no real plan, your job is to explore, catalog alien… (continues…)

Game Links

Website
Fanpage
Instagram
Twitter
Stores: Epic | PSXbox

Step 1: Playing Conditions

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Read below the game basic characteristics. If it is something you see yourself playing, move on to Step 2: Graphics & Sound.

Genre

FPS | Adventure


 

Mode

PVE | COOP


 

Victory Condition

Complete story missions.

Gameplay Overview

Journey To The Savage Planet (JTTSP) is an EXPLORATION, COLLECTING and SHOOTING game. These 3 elements have similar weight during gameplay if you play as an explorer and not focused just on completing main missions.
The missions are divided into 3 sections: main, side, and collecting. While the main missions take you through the storyline of the game, the side and collectible missions unlock perks that improve your character and gear.
JTTSP won’t defy your abilities as a gamer, the PURPOSE OF THE GAME is to offer you a fun and enjoyable challenge.

Step 2: Graphics & Sound

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Watch 5 to 10 minutes of any video below. If you like what you see and hear, move on to Step 3: Game Evaluation.

Step 3: Game Evaluation

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Build your expectations about the game by learning what it offers and how was The Partisan Spy’s experience.

USER INTERFACE

Game UI Rated as Traditional

​Every element of the game CONNECTS with each other really well and the UI is a big piece of that.
A computer in the ship shows the game side information and the in-game menu brings all gameplay essentials: missions, character and index. The HUD follows the benchmark of FPS games and every character skill outside from that is illustrated on the screen with an icon.
But THE BEST OF THE UI is what it doesn’t have. JTTSP doesn’t have a map or a mini-map which adds an extra challenge to the exploration.

STORY

Game STORY Rated as Game Basis

The game title is the plot of the story and the objective of the game is a consequence of that. To take you through the exploration of the planet, there are videos and a SARCASTIC COMPANION computer voice. All missions are tied to the story and most of them help you find something new about the planet.
The story also plays an important role bringing purpose, mystery and curiosity to the gameplay. Everything you do at JTTSP has a reason why, even collecting things, which is a big portion of the game.

COMMUNITY POTENTIAL

Game Community Potential Rated as low

PVE games usually don’t get the same kind of attention from the gaming community as PVP games, mostly because the content generation is LIMITED to the completion of the game resulting in a short awareness life span.
JTTSP can be played with a friend in online COOP mode but not in crossplay. Besides that, it has no other game element to encourage players’ connection or interaction. It is a new title and only time will tell how strong it will grow among the gaming community.

GAMEPLAY MOOD TRACKER

Journey To The Savage Planet 25 hours Mood Tracker

MOOD ANALYSIS

Game Mood rated as entertained for Journey To The Savage Planet

The game is FUN. During the entire gameplay, my mood was between NORMAL and EAGER. The spikes happened when fighting a boss or when close to the end of the story. As the story missions chain ended, my mood settled between NORMAL and ENTERTAINED.
The exception to this pattern was when game progress was lost because it is not made clear that when exiting the game, the next session respawn is at the ship.

GRIND FEELING

Game Grind Feeling Rated as Absent

It is hard to find a game based on exploration and collecting that doesn’t bring a grind feeling.
But the truth is, IT IS FUN TO EXPLORE AND COLLECT at JTTSP. The game narrative and how the environment was built, invites you to leave missions aside and just wander around.
At the last hours of the run for 100% of game completion, there was a bit of grind feeling but not enough to consider any level other than absent.

LIKED THE MOST

The diversity of creatures kept the game interesting throughout the entire gameplay. Each one has its own set of skills and even specific ways to be killed.


 

DISLIKED THE MOST

The game doesn’t make clear how the game-saving works. Part of my game progress was lost from the first to the second gameplay session.


Reserved Space for Supporters

EVALUATION SUMMARY

 

Journey To The Savage Planet is clearly a game made by GOOD DEVELOPMENT CHOICES. At the same time the game feels simple to play, it has tones of things to do and learn.

 

Instead of dozens of resources, it has only 4 different building materials.
Instead of 10 weapons, it has 1 gun, which is reloaded with air, not ammo.
There is no inventory or weapons managing, GAMEPLAY TIME IS SPENT PLAYING.

 

This doesn’t mean the mechanical aspect of the game is repeatable. While in other games, every kind of shot makes damage, at JTTSP creatures have different ways to be killed, only shooting will not do it. Environments, creatures, small puzzles, and platform challenges will keep you busy and entertained during the entire game.

 

In every single detail, JTTSP is a well-thought game. It delivers a unique gaming experience, worthy and comparable to AAA titles.

Review Summary: Cons, Neutrals and Pros for Journey To The Savage Planet

Choices & Advice

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DON’T BUY IT


IF YOU ARE NOT INTO EXPLORATION AND COLLECTING GAMES.

 

WAIT TO BUY


IF YOU BELIEVE THE GAME IS NOT AT YOUR PRICE POINT AND YOU CAN WAIT FOR A SALE.

BUY NOW


IF YOU ARE LOOKING FOR A FUN AND WELL-ROUNDED GAME.

 

SPY ADVICE

GAME LIFETIME


GAME CAN BE 100% COMPLETED 15 TO 25 HOURS.

 
 

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