About the Game
Released
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Platforms
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Developer
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Price |
October 15, 2019
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NSW | PC | PS4 | Xbox (EVALUATION DONE ON PC)
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High Voltage Software
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US$ 39.99 (MAY VARY ACCORDING TO LOCATION)
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Game Description
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Game Links |
With it’s own unique story, set between the events of the first movie, Zombieland: Double Tap- Road Trip is a ridiculously fun top-down twin-stick shooter featuring local co-op multiplayer for up to four players. Play as your favorite heroes from the original — Tallahassee, Columbus, Wichita and Little Rock — as well as new unlockable characters from the upcoming sequel. The game embraces the game-like elements seen in the film by incorporating everything from the “Rules” to “Zombie Kill of the Week”. Use your special abilities, an arsenal of weapons and the essential Zombieland rules for survival to stay alive against huge numbers of uniquely grotesque and dangerous undead monstrosities in Zombieland: Double Tap- Road Trip’s story-based campaign mode, wave-based horde mode, and boss battles.
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Step 1: Playing Conditions
Play this game only if you like the information below.
Genre
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Gameplay Overview |
Top-Down Action Shooter
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Mode
PVE + COOP
Victory Condition
Complete levels missions.
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Zombieland: Double Tap - Road Trip (ZD) is BASIC. The character carries one gun and one throwable item, which can be swapped by other weapons found along the way. The entire gameplay is AIM and SHOOT at zombies, there is no change to that.
The storyline has 10 missions and one boss in the middle of the trip. Added to that, there are 5 side missions and 3 Horde waves scenarios. As story missions are completed, the game gives the option to repeat it in higher difficulty. The entire game can be completed in 8 to 15 hours, including all achievements. |
Step 3: Game Evaluation
Build your expectations about the game by learning what it offers and how was The Partisan Spy's gameplay experience.
USER INTERFACE
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STORY
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SOCIAL STATUS POTENTIAL |
The UI is the reflection of how basic ZD is. It attends to its necessities and doesn't offer many options to customize the gameplay (graphics, key bindings, language, etc…).
The in-game overlay is very simple and at the first mission there is a mini-tutorial that explains how to play the game.
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The story is told by dialogues between the real actors of the movie. Every new mission there is a reason why characters should kill the zombies and by completing secondary objectives the mission advances.
Missions takes approx. 10-20 minutes and death means restarting from the beginning (solo play).
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The movie naturally brings attention to the game, without that, it would be just another zombie killing game. The COOP mode can only be played locally and there is a Horde leaderboard that seems to be global. Nevertheless, the SSP of ZD is LOW and close to being ABSENT. The gameplay is so basic that limits its potential of content generation and players connection.
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GAMEPLAY MOOD TRACKER
MOOD ANALYSIS
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The first hours of gameplay the novelty kept my mood between NORMAL and ENTERTAINED. The last mission had a bug that dropped my mood to HOPEFUL.
After the story missions, the game becomes a bit "empty" and as repetition is more present my mood drops till it gets to ANXIOUS. |
GRIND FEELING
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The first grind feeling happened when the bug at last mission forced a 3-time mission replay to find out how to "unbug" it. At the Horde mode and achievements completion stages the feeling grew while clearing zombie waves one after the other. The game suggests replayability by increase of difficulty, which leads to predict that the more you play, bigger the grind feeling will be.
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LIKED THE MOST
To hear the actor's voices while playing the story mode.
HATED THE MOST
The potential this game wasted of creating an immersive gameplay experience based on the movie makes us feel.
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EVALUATION SUMMARY
Straight to the point, Zombieland: Double Tap - Road Trip is a CASH GRAB game.
A US$39.99 game can't stop at the BASIC. ZD is closer to be compared to a free mobile game than to represent its movie franchise. In fact, this game has the potential to damage the brand built around its own movie. While part of developers work hard to undo the gaming community perception that "promotional games" are an opportunity that companies take just to make some extra cash, ZD release reassures that this practice STILL is real. |
Choices & Advice
DON'T BUY IT
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MY ADVICE
CASH GRAB GAME. PRICE TAG DOESN'T REFLECT WHAT THE GAME OFFERS.
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WAIT TO BUY
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IF YOU ARE A SUPER FAN AND WANT TO HAVE EVERYTHING RELATED TO THE MOVIE.
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BUY NOW
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THERE IS NO REASON TO BUY THIS GAME NOW.
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GAME LIFETIME
YOU CAN COMPLETE IT IN 8 TO 15 HOURS.
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