About the Game
October 15, 2019
High Voltage Software
(MAY VARY PER LOCATION)
With it’s own unique story, set between the events of the first movie, Zombieland: Double Tap- Road Trip is a ridiculously fun top-down twin-stick shooter featuring local co-op multiplayer for up to four players. Play as your favorite… (continues…)
Step 1: Playing Conditions
Read below the game basic characteristics. If it is something you see yourself playing, move on to Step 2: Graphics & Sound.
Zombieland: Double Tap – Road Trip (ZD) is BASIC. The character carries one gun and one throwable item, which can be swapped by other weapons found along the way. The entire gameplay is AIM and SHOOT at zombies, there is no change to that.
The storyline has 10 missions and one boss in the middle of the trip. Added to that, there are 5 side missions and 3 Horde waves scenarios. As story missions are completed, the game gives the option to repeat it in higher difficulty. The entire game can be completed in 8 to 15 hours, including all achievements.
Step 2: Graphics & Sound
Watch 5 to 10 minutes of any video below. If you like what you see and hear, move on to Step 3: Game Evaluation.
Step 3: Game Evaluation
Build your expectations about the game by learning what it offers and how was The Partisan Spy’s experience.
The UI is the reflection of how basic ZD is. It attends to its necessities and doesn’t offer many options to customize the gameplay (graphics, key bindings, language, etc…).
The in-game overlay is very simple and at the first mission, there is a mini-tutorial that explains how to play the game.
The story is told by dialogues between the real actors of the movie. In every new mission, there is a reason why characters should kill the zombies and by completing secondary objectives the mission advances. Missions take approx. 10-20 minutes and death means restarting from the beginning (solo play).
The movie naturally brings attention to the title, without that, it would be just another zombie killing game. The COOP mode can only be played locally and there is a Horde leaderboard that seems to be global. Even so, its CPOT is LOW as gameplay is so basic that limits its potential of content generation and players interaction.
GAMEPLAY MOOD TRACKER
The first hours of gameplay the novelty kept my mood between NORMAL and ENTERTAINED. The last mission had a bug that dropped my mood to HOPEFUL.
After the story missions, the game becomes a bit “empty” and as repetition is more present my mood drops till it gets to ANXIOUS.
The first grind feeling happened at last mission as a bug forced a 3-time mission replay to find out how to “unbug” it. At the Horde mode and achievements stages, the feeling grew while clearing zombie waves one after the other. The game suggests replayability by the increase of difficulty, so the more you play higher can be the grind feeling.
LIKED THE MOST
To hear the actor’s voices while playing the story mode.
DISLIKED THE MOST
The potential this game wasted of creating an immersive gameplay experience based on the movie makes us feel.
Straight to the point, Zombieland: Double Tap – Road Trip is a CASH GRAB game.
A US$39.99 game can’t stop at the BASIC. ZD is closer to be compared to a free mobile game than to represent its movie franchise. In fact, this game has the potential to damage the brand built around its own movie.
While part of developers work hard to undo the gaming community perception that “promotional games” are an opportunity that companies take just to make some extra cash, ZD RELEASE REASSURES THAT THIS PRACTICE STILL IS REAL.
Choices & Advice
DON’T BUY IT
CASH GRAB GAME. PRICE TAG DOESN’T REFLECT WHAT THE GAME OFFERS.
WAIT TO BUY
IF YOU ARE A SUPER FAN AND WANT TO HAVE EVERYTHING RELATED TO THE MOVIE.
THERE IS NO REASON TO BUY THIS GAME NOW.
GAME CAN BE 100% COMPLETED IN 8-15 HOURS.
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